

- #Rimworld prepare carefully rimjobworld how to#
- #Rimworld prepare carefully rimjobworld zip file#
- #Rimworld prepare carefully rimjobworld mod#
- #Rimworld prepare carefully rimjobworld zip#
#Rimworld prepare carefully rimjobworld mod#
Added an Animals tab on the Equipment page.What i really want is a mod that removes "gay" as a trait. Here's a log of the changes that you can find in recent releases: Change your colonist's backstory to change their body type. You cannot change them independently-this is a limitation of the game for which I could not find an acceptable workaround. It turns out that a colonist's body type is directly tied to the colonist's adult backstory.
#Rimworld prepare carefully rimjobworld zip#
The most common problem that people run into is that they double-extract the mod folder from the zip file. Once you enable the mod, start a game normally, but click the "Prepare Carefully" button to get started:
#Rimworld prepare carefully rimjobworld zip file#
If you are a mod-maker and need more information, let me know.Įxtract the contents of the zip file into your mods folder. Therefore, it may not work with mods that change the default map generation sequence. Prepare Carefully modifies the map generation sequence so that it can deploy your colonists with the gear that you selected.If the preset is missing resources or doesn't look right after loading it, you can check the warnings in the console to get an idea of what went wrong. Presets and Colonists saved in Alpha 11may not fully load in Alpha 11.

#Rimworld prepare carefully rimjobworld how to#
This is an obvious missing feature that I'll try to figure out how to fit in at a later date. I'm not entirely convinced that I like it-but try it out and give me some feedback. This provides a little less flexibility for those of you who feel that extra points that you get are too "cheat-y". I added a "No Extra Points" option that sets the number of available points to match the value of your initial three randomly generated colonists.You can now choose which animals are included in your starting colony.Please report any bugs that you may run into on the mod's forum topic in the Ludeon Mod Releases Forum. Version 1.10.1 is the first release for Alpha 12. Save your setup as a preset so that you can start your game the same way later. Or disable the point system and gear up your starting colonists however you like. The mod's point-based system tries to balance things out so that you don't overdo it, but spend your available points on additional colonists, skill points, passions, resources, weapons and apparel. Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing.
